Splashscreen
If your webpage could take some time to load, or if you need to run an initialization procedure in Rust before displaying your main window, a splashscreen could improve the loading experience for the user.
#
SetupFirst, create a splashscreen.html
in your distDir
that contains the HTML code for a splashscreen. Then, update your tauri.conf.json
like so:
"windows": [
{
"title": "Tauri App",
"width": 800,
"height": 600,
"resizable": true,
"fullscreen": false,
+ "visible": false // Hide the main window by default
},
// Add the splashscreen window
+ {
+ "width": 400,
+ "height": 200,
+ "decorations": false,
+ "url": "splashscreen.html",
+ "label": "splashscreen"
+ }
]
Now, your main window will be hidden and the splashscreen window will show when your app is launched. Next, you'll need a way to close the splashscreen and show the main window when your app is ready. How you do this depends on what you are waiting for before closing the splashscreen.
#
Waiting for WebpageIf you are waiting for your web code, you'll want to create a close_splashscreen
command.
use tauri::Manager;
// Create the command:
#[tauri::command]
fn close_splashscreen(window: tauri::Window) {
// Close splashscreen
if let Some(splashscreen) = window.get_window("splashscreen") {
splashscreen.close().unwrap();
}
// Show main window
window.get_window("main").unwrap().show().unwrap();
}
// Register the command:
fn main() {
tauri::Builder::default()
// Add this line
.invoke_handler(tauri::generate_handler![close_splashscreen])
.run(tauri::generate_context!())
.expect("failed to run app");
}
Then, you can call it from your JS:
// With the Tauri API npm package:
import { invoke } from '@tauri-apps/api/tauri'
// With the Tauri global script:
const invoke = window.__TAURI__.invoke
document.addEventListener('DOMContentLoaded', () => {
// This will wait for the window to load, but you could
// run this function on whatever trigger you want
invoke('close_splashscreen')
})
#
Waiting for RustIf you are waiting for Rust code to run, put it in the setup
function handler so you have access to the App
instance:
use tauri::Manager;
fn main() {
tauri::Builder::default()
.setup(|app| {
let splashscreen_window = app.get_window("splashscreen").unwrap();
let main_window = app.get_window("main").unwrap();
// we perform the initialization code on a new task so the app doesn't freeze
tauri::async_runtime::spawn(async move {
// initialize your app here instead of sleeping :)
println!("Initializing...");
std::thread::sleep(std::time::Duration::from_secs(2));
println!("Done initializing.");
// After it's done, close the splashscreen and display the main window
splashscreen_window.close().unwrap();
main_window.show().unwrap();
});
Ok(())
})
.run(tauri::generate_context!())
.expect("failed to run app");
}